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- UV mapping will work on polygonal objects as well.
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- >First, of course, we need LW to actually RENDER spline objects, since UV
- >mapping works only on them.
- >Gonzalo Garramuno
- >ggarramuno@sicoar1.sicoar.com
- >Buenos Aires, Argentina
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- Ace Miles * Senior Animator * Time Warner Interactive
- ace@agames.com (work) ace@got.net (home)
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